Tank Battle


Inflation in the game is one of the many issues that the almost current NFT Game products face and have yet to solve. Players will not fully experience a game if it is built with the intention of turning gameplay into a monetized game. Focusing on creating the Fomo effect in the short term will result in uncontrolled inflation.
To strike a balance between players' experience and inflation control, we created a high-competition in-game ecosystem that improves the gaming experience. Furthermore, cash flow is widely used in the game as a real-life society that helps grow the in-game market to the maximum, allowing players to play and earn with only a small initial investment.